About Ben
I build green AI — locally owned tooling that runs on the computer you already have. Too many powerful tools are locked behind subscription models and walled gardens, with every request routed to a datacenter that has to be built, powered, and cooled on your behalf. I take those capabilities and package them into standalone applications you can download, own, and run on your own hardware: no cloud, no round trip, no meter running. Hardware you already paid for, doing work you already wanted done. My current release platform is Steam.
My background is in large-scale distributed systems — nearly two decades on sprawling monolithic web applications spread across a hundred-plus servers, in energy, healthcare, government, and everything in between. I'm a full stack engineer in the literal sense: I've worked every layer of these systems, from the Linux kernel up to the interface the user actually touches, along with the system administration, IaaS, and project management it takes to keep something that size running. Now I channel all of that into single-purpose AI tools that just work, no cloud required.
Up next on Steam is Eldritch Tricks — a cooperative trick-taking game where every trick is played against Father Dagon — and CO-OP Comms, which plays one microphone in both headsets so two people gaming in the same room can talk without lifting an earcup. I'm also building four games of my own: Space Fleet Combat, Thief of the Iron Tower, Breach Marine, and Bjorn's Planetfall, which my son Bjorn designs. Outside of code, I'm a dedicated father and an advocate for using technology to make a real-world impact.
Portfolio
Up Next
CO-OP Comms
Two people, two PCs, one room. One microphone plays in both headsets over a wired home network, so you can talk mid-game without lifting an earcup.
Games in the Works
Game Art
Chimp Tools
AI Art Gallery
Experience
From systems administration and project management to cloud infrastructure and AI engineering — I've spent nearly two decades building technology at every level of the stack. IaaS, SaaS, distributed systems, software engineering — that foundation across the full spectrum is what makes the tools I build today actually work.
These days, all that experience goes into one thing: creating standalone AI tools that run on your machine, not someone else's cloud.